0 CommentsPosted by Limpy on July 26, 2013 under Editorials, Features
by MARS CATURIX MOBA (Multiplayer Online Battle Arena) games are not the common topic here at MMODen, but they are an important part of the Free-to-play MMO landscape. In this series We will explore some of the most complex aspects of MOBAs and break them down so you can be best informed before you go into battle! This time we are exploring item cost efficiency. If you have played a MOBA for... more.
0 CommentsPosted by Limpy on June 30, 2013 under Editorials
by Mars Caturix All games have a targeting system. They range from the tab targeting of Rift to the free aiming nature of First Person Shooters. Even sports games have targeting systems to pass the ball, tackle players, score goals, etc. When we break down all of these targeting systems down to their core interactions, we discover that they all fit in the range of always locked-on targeting to ... more.